Dr. James T. Callow publications
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The James T. Callow Folklore Archive
Your search for C750.560 returned 1131 results.
Jump-Rope Rhyme
CINDERELLA, DRESSED IN YELLOW,
WENT DOWNSTAIRS TO KISS A FELLOW,
HOW MANY KISSES DID SHE RECEIVE?
1,2,3,4, . . .
Where learned: MICHIGAN ; UNIVERSITY OF DETROIT ; DETROIT
Keyword(s): CHARACTER ; ENDURANCE JUMP
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 09-23-1969
Cinderella Dressed in Yella
CINDERELLA DRESSED IN YELLA
WENT DOWNSTAIRS TO KISS HER FELLOW.
HOW MANY KISSES DID SHE RECEIVE? 1,2,3, ETC.
RED HOT PEPPERS.
Where learned: MICHIGAN ; INFORMANT'S HOME ; Berkley
Keyword(s): CHARACTER ; ENDURANCE JUMP ; Speed Jump
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 03-17-1970
DOWN THE MISSISSIPPI WHERE THE STEAM GOES "PUSH'EM"
Where learned: UNIVERSITY OF DETROIT ; FOLEY HALL
Keyword(s): ACTION-JUMP ; PLAIN-JUMP
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 03-29-1967
DUMMY DUMMY DOE DOE/ CATCH ME IF YOU CAN/ I CAN JUMP FASTER THAN
(NAME) CAN.
Where learned: ILLINOIS ; LINCOLNSHIRE
Keyword(s): CALL-RHYME
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 03-14-1971
DUMB, DUMB, DO, DO CATCH ME IF YOU CAN,
I CAN RUN FASTER THAN---CAN.
A GAME OF TAG IS PLAYED. THE PERSON BEING CHASED MAY DO A VARIETY OF
JUMPS AND THE CHASER MUST DO THEM ALSO. IF THE PERSON IS CAUGHT SHE
MUST TAKE AN END, LEAVING THE WINNER TO CALL SOMEONE TO CHASE HER.
Where learned: DETROIT ; TOLD IN
Keyword(s): CALL-RHYME
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
DUMMY, DUMMY DOO, DOO, / CATCH ME IF YOU CAN,/ I CAN RUN FASTER THAN
(NAME) CAN. (A GAME OF TAG TAKES PLACE.
THE ONE BEING CHASED CAN JUMP
AS MANY TIMES AS HE LIKES AND THE SECOND ONE MUST DO THE SAME.
Where learned: MICHIGAN ; DETROIT ; TOLD AT INFORMANTS HOME
Keyword(s): CALL-RHYME
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 10-18-1971
DUMB, DUMB, DODO/ CATCH ME IF YOU CAN/ I CAN RUN FASTER THAN --- CAN.
Where learned: MICHIGAN ; BERKELEY
Keyword(s): CALL-RHYME
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 10-14-1967
DUMB, DUMB, DO-DO/CATCH ME IF YOU CAN.
I CAN RUN FASTER THAN---CAN.
( THIS IS A CHASE GAME FOR JUMP ROPE. THE PERSON WHO SAYS THE RHYME
WILL JUMP SO MANY TIMES AND JUMP OUT. THE SECOND PERSON WILL JUMP IN
AND JUMP THE SAME NUMBER OF TIMES. CONTINUES UNTIL THE FIRST PERSON
IS CAUGHT OR SOMEONE MISSES.
Where learned: MICHIGAN ; GROSSE POINTE WOODS ; TOLD AT INFORMANTS HOME
Keyword(s): CALL-RHYME
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 03-01-1971
DUM-DUM DOODO/ CATCH ME IF YOU CAN./ I CAN RUN FASTER THAN ----CAN.
Where learned: KEATING SCHOOL
Keyword(s): CALL-RHYME
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 11-27-1967
DUMMY, DUMMY DOE, DOE, CATCH ME IF YOU CAN. I CAN RUN FASTER THAN---
CAN.
Submitter comment: TAUNT
Where learned: MICHIGAN ; DETROIT
Keyword(s): CALL-RHYME
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 02-00-1970
DUMBY, DUMBY, DODO,/ CATCH ME IF YOU CAN./ I CAN RUN FASTER THAN ----
CAN.
Submitter comment:
ONE CHILD SAYS THIS, CALLS OUT A FRIEND'S NAME,
AND THE GIRL CALLED THEN CHASES THE FIRST ONE.
IF SHE IS CAUGHT HER TURN IS OVER,
AND THE OTHER GIRL STARTS AGAIN.
IF SHE IS NOT CAUGHT, SHE GETS ANOTHER TURN.
Where learned: MICHIGAN ; DETROIT
Keyword(s): CALL-RHYME
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 09-11-1969
DUM-DUM DODO, CATCH ME IF YOU CAN/ I CAN RUN FASTER THAN ANYBODY
CAN. DUM-DUM DODO, CATCH ME IF YOU CAN.
I CAN RUN FASTER THAN---CAN.
Where learned: HOME
Keyword(s): CALL-RHYME
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 09-18-1968
DUMM, DUM DOE, DOE CATCH ME IF YOU CAN/ I CAN JUMP FASTER THAN ----
CAN.
Submitter comment:
THE INFORMANT, MY TEN YEAR OLD DAUGHTER, LEARNED THESE
PATTERS FROM HER OLDER SISTER AND NEIGHBORHOOD FRIENDS.
Where learned: MICHIGAN ; ROSEVILLE
Keyword(s): CALL-RHYME
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 02-27-1967
DUMMY, DUMMY DO-DO CATCH ME IF YOU CAN/ I CAN RUN FASTER THAN---CAN.
(JUMPER CALLS A PERSON'S NAME TO CHASE HER AS TWO PEOPLE SWING THE
ROPE. THE ROPE IS NOT TWIRLED.)
Where learned: MICHIGAN ; HUNTINGTON WOODS
Keyword(s): CALL-RHYME
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 02-20-1970
DUM DUM, DO DO, CATCH ME IF YOU CAN/ I CAN RUN FASTER THAN ---CAN.
(A GAME OF TAG AND ALSO "FOLLOW THE LEADER" TAKES PLACE AS THE PERSON
THAT IS BEING CHASED CAN JUMP OR
DO AS HE LIKES AND THE OTHERS FOLLOW.
Where learned: LOCATION NOT RECORDED BY COLLECTOR
Keyword(s): CALL-RHYME
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 10-00-1969
DUMMY, DUMMY, DO-DO/ I CAN RUN FASTER THAN --- CAN.
Where learned: MICHIGAN ; BERKELEY
Keyword(s): CALL-RHYME
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 08-00-1964
DUMB, DUMB DODO, CATCH ME IF YOU CAN./ I CAN RUN FASTER THAN ---CAN.
Where learned: MICHIGAN ; TOLD AT HOME ; BIRMINGHAM
Keyword(s): CALL-RHYME
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 11-02-1969
DUMMY, DUMMY, DODO CATCH ME IF YOU CAN/ I CAN RUN FASTER THAN---CAN.
Where learned: MICHIGAN ; WARREN ; TOLD AT INFORMANTS HOME
Keyword(s): CALL-RHYME
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 10-24-1970
DUM-DUM DODO, CATCH ME IF YOU CAN,/ I CAN RUN FASTER THAN YOU CAN,
Where learned: MICHIGAN ; DETROIT
Keyword(s): CALL-RHYME
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: 10-30-1967
DUMMY DUMMY DODO I CHOOSE YOU TO CHASE AFTER ME.(THIS IS A JUMP-ROPE
RHYME WHICH IS USED TO GET THE JUMPERS TO JUMP IN AND OUT OF THE ROPE
IN QUICK SUCCESSION. ONE FOLLOWING AFTER THE OTHER.
Where learned: HOME ; MICHIGAN ; DETROIT ; TOLD AT
Keyword(s): CALL-RHYME
| Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse |
Date learned: DATE NOT RECORDED BY COLLECTOR.
