Dr. James T. Callow publications
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The James T. Callow Folklore Archive
Your search for C750.524 returned 33 results.
RHYME
JIMMY'S IT, / CAUGHT A FIT, / AND CAN'T GET OVER IT.
Submitter comment: CHILDREN USE THIS VERSE TO TAUNT THE ONE WHO'S IT.
Where learned: MINNESOTA ; MINNEAPOLIS
Keyword(s): RHYME: AAA
Subject headings: | Ballad Song Dance Game Music Verse -- Lyrical Verse Lyrical Verse Ballad Song Dance Game Music Verse -- Game Verse C750.524 |
Date learned: NOT RECORDED
GAME WITH RHYME
YOU WOULD PLAY THIS GAME BY STANDING IN A CIRCLE, FACING THE MIDDLE.
ONE PERSON WOULD WALK AROUND THE OUTSIDE OF THE CIRCLE CARRYING A
HANKY AND WOULD SAY:
A TISKET, A TASKET
A GREEN AND YELLOW BASKET
SENT A LETTER TO MY LOVE
AND ON THE WAY I DROPPED IT
THEN YOU WOULD DROP THE HANKY BEHIND SOMEONE AND THEY WOULD CHASE YOU
AROUND THE CIRCLE. YOU TRY TO GO ALL THE WAY AROUND THE CIRCLE AND
JUMP INTO THE EMPTY SPOT BEFORE THAT PERSON TAGS YOU. IF YOU DO,
HE'S IT AND IF HE TAGS YOU, YOU'RE STILL IT.
Submitter comment:
MY MOTHER PLAYED THIS GAME WHEN SHE WAS LITTLE. I NEVER DID. I
REMEMBER KNOWING THE FIRST TWO LINES OF THE RHYME BUT THE LAST TWO
ARE UNFAMILIAR. I NEVER EVEN KNEW THAT THE RHYME WAS PART OF A GAME.
MY MOTHER WAS SURPRISED TO LEARN THAT I DIDN'T KNOW IT.
Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse C750.523 Ballad Song Dance Game Music Verse -- Game Verse C750.524 |
RED ROVER
TWO TEAMS ARE CHOSEN. THE TWO TEAMS STAND ABOUT TWENTY YARDS
APART WITH HANDS CLASPED AND FACING EACH OTHER. TEAM1 THEN CHANTS RED
ROVER RED ROVER SEND BLANK RIGHT OVER,INSERTING THE NAME OF A
PLAYER ON TEAM 2 IN THE BLANK. THAT PLAYER THEN RUNS TOWARD
TEAM1 AND ATTEMPTS TO BREAK THROUGH THE CLASPED HANDS AT SOME
POINT ALONG THE LINE. IF HE BREAKS THROUGH HE IS ALLOWED TO
TAKE ONE OF THE TWO PLAYERS WHOSE GRIP HE BROKE BACK TO HIS TEAM.
IF HE DOES NOT BREAK THROUGH HE BECOMES A MEMBER OF TEAM1. EACH
TEAM TAKES TURN CALLING PEOPLE. PLAY CONTINUES UNTIL ALL OF ONE
TEAM IS CONSUMED BY ANOTHER.
Submitter comment:
THIS GAME IS BEST PLAYED WITH A LARGE NUMBER OF CHILDREN. ALSO
IT SEEMS TO BE MORE APPEALING TO YOUNG BOYS BECAUSE OF THE PHYSICAL
NATURE OF THE GAME.
Where learned: MICHIGAN ; MILFORD
Subject headings: | Ballad Song Dance Game Music Verse -- Racing Chasing Fighting Ballad Song Dance Game Music Verse -- Game Verse C750.524 |
Date learned: 00-00-1979
GAME VERSE
ONE FOR THE MONEY,
TWO FOR THE SHOW
THREE TO GET READY,
AND FOUR TO GO.
Submitter comment: IN A RACE, THIS IS SAID AS A CUE TO START.
Where learned: LOCATION NOT RECORDED BY COLLECTOR
Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse C750.524 |
Date learned: DATE NOT RECORDED BY COLLECTOR.
GAME
JUDY'S IT, JUDY'S IT
CAN'T GET OVER ARITHMETIC.
Submitter comment:
THIS IS SAID WHEN YOU ARE PLAYING TAG AND YOU ARE
PICKING SOMEONE TO BE "IT".
Where learned: MICHIGAN ; FERNDALE
Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse C750.524 |
Date learned: 12-06-1965
"READY"
APPLES, PEACHES, PUMPKIN PIE,
WHO'S NOT READY,
HOLLER "I"
Submitter comment: CALLED OUT BY PERSON WHO IS "IT" IN TAG.
Where learned: DETROIT ; MICHIGAN, ASSUMED
Keyword(s): COUNTING OUT
James Callow Keyword(s): FRUIT ; VEGETABLE
Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse Ballad Song Dance Game Music Verse -- Game Verse C750.524 |
Date learned: 03-00-1968
END FOR TAG RHYMES
MY MOTHER SAID TO PICK THE VERY BEST ONE AND YOU ARE NOT IT
WITH A DIRTY, DIRTY DISHRAG ON YOUR HEAD.
Submitter comment:
THIS WAS SAID AT THE END OF EVERY RHYME. WHOEVER THE "KING-
SAYER" WAS POINTING TO ON THE LAST WORD WOULD NOT BE "IT."
Where learned: MICHIGAN ; REDFORD
Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse Game Verse Ballad Song Dance Game Music Verse -- Game Verse C750.524 |
Date learned: 00-00-1977
YOU MISSED ME, YOU MISSED ME
NOW YOU GOTTA KISS ME.
Submitter comment:
THIS USED TO BE A CHILDHOOD
CHANT WHEN PLAYING TAG GAMES.
Where learned: MICHIGAN ; DETROIT
Subject headings: | Ballad Song Dance Game Music Verse -- Game Verse C750.524 |
Date learned: 00001970S
STAR LIGHT, STAR BRIGHT
AFTER DARK, CHILDREN GATHER AROUND A STREET LIGHT.
"IT" COUNTS WHILE CHILDREN HIDE. AFTER COUNTING
TO SPECIFIED NUMBER, HE BEGINS LOOKING FOR PLAYERS
SAYING "STAR LIGHT, STAR BRIGHT, HOPE TO SEE A
GHOST TONIGHT. ONE O'CLOCK, HE IS NOT HERE, TWO
O'CLOCK, HE IS NOT HERE, ETC." UNTIL A CHILD IS
SPIED WITH "HE IS HERE." A RACE TO THE STARTING
POINT ENSUES. IF "IT" TAPS THE PLAYER BEFORE REACHING
THE STREET LIGHT, HE IS IT AND THE GAME BEGINS.
IF NOT, HE KEEPS LOOKING FOR PLAYERS AS IN "HIDE
AND SEEK."
Where learned: MICHIGAN ; DETROIT ; MINNESOTA
James Callow Keyword(s): COUNTING
Subject headings: | Ballad Song Dance Game Music Verse -- Racing Chasing Fighting Ballad Song Dance Game Music Verse -- Game Verse C750.524 |
Date learned: NOT GIVEN
GHOST IN THE GRAVEYARD
ONE CHILD WAS THE GHOST AND THE OTHERS WERE VISITORS
TO THE GRAVEYARD. THE VISITORS WOULD GATHER AROUND
ONE SPOT WHILE THE GHOST WENT OUT TO HIDE. THE
VISITORS WOULD CHANT "ONE O'CLOCK, HE ISN'T HERE, TWO
O'CLOCK, HE ISN'T HERE...TWELVE O'CLOCK, HE'S ON HIS
WAY." AT THIS POINT, THE GHOST JUMPPED OUT OF HIDING
AND CHASED THE VISITORS. THE ONE THAT WAS CAUGHT
BECAME THE NEW FOX. (GHOST?) THIS GAME WAS USUALLY
PLAYED AFTER DARK.
Submitter comment: VARIATION: WHAT TIME IS IT, MR. FOX?
Where learned: MICHIGAN ; DETROIT
James Callow Keyword(s): COUNTING
Subject headings: | Ballad Song Dance Game Music Verse -- Racing Chasing Fighting Ballad Song Dance Game Music Verse -- Game Verse C750.524 |
Date learned: NOT GIVEN
PENNSYLVANIA DUTCH
THIS IS AN ACTING GAME. THE PLAYERS DIVIDE UP INTO
TWO SIDES AND DETERMINE WHICH SIDE WILL GO FIRST.
THAT SIDE DECIDES ON SOME PANTOMIME THAT THEY WILL
PERFORM. THEY THEN GO OVER TO THE OTHER SIDE AND
RECITE THIS RHYME:
(SIDE ONE IS THE ACTING SIDE):
1. HERE WE COME.
2. WHERE FROM?
1: PENNSYLVANIA DUTCH.
2. WHAT'S YOUR TRADE?
1. LEMONADE.
2. SHOW US SOME.
SIDE ONE THEN ACTS OUT ITS PANTOMIME. AS SOON AS
SOMEONE ON SIDE TWO KNOWS WHAT SIDE ONE IS DOING,
HE SHOUTS IT OUT. IF IT IS RIGHT, SIDE TWO CHASES SIDE
ONE BACK TO ITS GOAL. EVERY PERSON IT CATCHES GOES
OVER TO SIDE TWO. THEN IT IS SIDE TWO'S TURN. IF
THEY DON'T CATCH ANYONE, SIDE ONE TAKES ANOTHER TURN.
THIS CONTINUES UNTIL THERE IS ONLY ONE SIDE LEFT.
Where learned: MICHIGAN ; JACKSON
James Callow Keyword(s): DIALOGUE ; DRINK: LEMONADE ; RHYME: AABCCA
Date learned: NOT GIVEN
GOING DOWNTOWN
GAME STARTS WITH A LINE OF PLAYERS. LEADER SAYS:
"I'M GOING DOWNTOWN TO SMOKE MY PIPE,
I WON'T BE BACK 'TIL SATURDAY NIGHT.
I'LL WHIP YOU BLAC, I'LL WHIP YOU BLUE,
ESPECIALLY YOU MY DAUGHTER SUE.
(THE LEADER CHOOSES SOMEONE TO BE SUE).
THE LEADER THEN LEAVES THE GROUP. A WITCH COMES
ALONG AND GIVES EACH MEMBER OF THE GROUP THE NAME
OF A COLOR AND STEALS ONE OF THE MEMBERS (SUE).
THE LEADER RETURNS: "WHERE'S SUE?"
GROUP ANSWERS: "THE WITCH TOOK HER."
THE WITCH RETURNS. THE LEADER CALLS OUT COLORS AND
THE WITCH CHASES THE MEMBER WHO RESPONDS TO HER
GIVEN COLOR. A MEMBER WHO IS NOT CAUGHT BECOMES
THE MOTHER, AND THE GIRL WHO WAS "SUE" IS NOW THE
WITCH.
Submitter comment:
THIS GAME HAS MANY VERSIONS IN DIFFERENT NEIGH-
BORHOODS.
Where learned: MICHIGAN ; HUNTINGTON WOODS
Date learned: 02-20-1970
NEW YORK
YOU WOULD CHOOSE SIDES AND DECIDE WHAT THE OTHER SIDE
SHOULD DO. ONE SIDE WOULD SAY: HERE WE COME.
THE OTHER WOULD ASK: WHERE FROM? ANSWER: NEW YORK.
QUESTION: WHAT'S YOUR TRADE? ANSWER: ICE CREAM AND
LEMONADE. QUESTION: GIVE ME YOUR INITIAL AND SET
TO WORK.
THEN THE OPPOSING SIDE WOULD GIVE THE INITIALS OF THE
TASK THEY HAD CHOSEN FOR THE OTHER SIDE TO DO; FOR
EXAMPLE, "SSFSS" FOR "SEWING SOCKS FOR SEVEN SISTERS."
THEN THEY WOULD PANTOMIME THE ACTION AND THAT
OPPOSING SIDE WOULD HAVE TO GUESS WHAT IT WAS. WHEN
THEY GUESSED IT RIGHT, THE PANTOMIMING TEAM WOULD ALL
RUN; WHOEVER WAS CAUGHT WOULD HAVE TO GO OVER TO THE
OTHER SIDE.
Submitter comment: PLAYED WHEN SHE WAS A GIRL IN GLOUCESTER, OHIO.
Where learned: MICHIGAN ; OHIO ; DETROIT ; GLOUCESTER
James Callow Keyword(s): ALLITERATION ; DIALOGUE ; RHYME: AABCCD
Date learned: 05-11-1965