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Video Game Design

Advanced Java game programming

Croft, D. W.. (London : Springer, 2004)
McNichols Campus Library
QA 76.76 .C672 C76 2004

AI for Game Developers

Bourg, David M.. (O'Reilly, c2004)
McNichols Campus Library
QC 23.2 .B68 2004

Chris Crawford on Interactive Storytelling

Crawford, Chris. (New Riders, c2005)
McNichols Campus Library
GV 1469.17 .S86 C73 2005

Developing Games in Java

Brackeen, David. (New Riders, c2004)
McNichols Campus Library
QA 76.76 .C672 B74 2004

Fundamentals of game design

Adams, Ernest.. (Pearson Prentice Hall, c2007)
McNichols Campus Library
QA 76.76 .C672 A322 2007

Game Architecture and Design

Rollings, Andrew. (New Riders, c2004)
McNichols Campus Library
QA 76.76 .C672 R654 2004

Game design course : principles, practice, and techniques--the ultimate guide for the aspiring game designer

Thompson, Jim.. (Wiley, c2007.)
McNichols Campus Library
QA 76.76 .C672 T49 2007

Game development essentials. Game interface design

Saunders, Kevin. (Thomson Delmar Learning, c2007.)
QA 76.76 .C672 S29 2007

Game Development with ActionScript

Moronta, Lewis. (Premier Press, c2004)
McNichols Campus Library
QA 76.76 .C672 M67 2004

Game programming for teens

Sethi, Maneesh. (Thomson Course Technology, c2005.)
McNichols Campus Library
QA 76.76 .C672 S374 2005

Handbook of computer game studies

Raessens, Joost - ed.. (MIT Press, c2005.)
McNichols Campus Library
GV 1469.15 .H36 2005

Introduction to the game industry

Moore, Michael E.. (Pearson Prentice Hall, c2007.)
McNichols Campus Library
QA 76.76 .C672 M622 2007

Level designs for games : creating compelling game experiences

Co, Phil.. (New Riders Games, c2006.)
McNichols Campus Library
QA 76.76 .C672 C615 2006

Macromedia flash MX 2004 game programming

Murray, Craig S.. (Premier Press, c2004)
McNichols Campus Library
QA 76.76 .C672 M87 2004

Macromedia Flash MX 2004 : Games Most Wanted

Besley, Kristian, et. al.. (Springer, c2004)
McNichols Campus Library
QA 76.76 .C672 M337 2004

Pro Java 6 3D game development : Java 3D, JOGL, JInput, and JOAL APIs

Davison, Andrew. (Springer-Verlag, 2007)
McNichols Campus Library
QA 76.76 .C672 D385 2007

Rules of Play : Game Design Fundamentals

Salen, Katie. (MIT Press, 2004)
McNichols Campus Library
QA 76.76 .C672 S25 2004

Start your engines: developing driving and racing games

Parker, J. R.. (Paraglyph Press, c2005.)
McNichols Campus Library
GV 1469.17 .A98 P37 2005

Ultimate Game Design : Building Game Worlds

Meigs, Tom. (McGraw-Hill/Osborne, 2003)
McNichols Campus Library
QA 76.76 .C672 M454 2003

Understanding motion capture for computer animation and video game

Menache, Alberto. (Morgan Kaufmann, c2000)
McNichols Campus Library
TR 897.7 .M46 2000

Jill Werdell Spreitzer

Associate Library Professor
Reference Services
McNichols Campus Library

werdeljc@udmercy.edu
313-993-1221

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